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Language: en
Pages: 508
Pages: 508
Type: BOOK - Published: 2008-01-01 - Publisher: Apress
This book looks at the two most popular ways of using Java SE 6 to write 3D games on PCs: Java 3D (a high-level scene graph API) and JOGL (a Java layer over Ope
Language: en
Pages: 346
Pages: 346
Type: BOOK - Published: 2008-01 - Publisher: Course Technology Ptr
An introduction to game programming for the PC, Mac, and Linux systems provides detailed instructions on how to create computer games using the Java platform, i
Language: en
Pages: 1012
Pages: 1012
Type: BOOK - Published: 2004 - Publisher: New Riders
Companion web site available.
Language: en
Pages: 1000
Pages: 1000
Type: BOOK - Published: 2005-05-20 - Publisher: "O'Reilly Media, Inc."
Although the number of commercial Java games is still small compared to those written in C or C++, the market is expanding rapidly. Recent updates to Java make
Language: en
Pages: 380
Pages: 380
Type: BOOK - Published: 2006 - Publisher: Course Technology
If you are interested in creating games for the casual game market, then get ready to set the wheels in motion! This hands-on guide for beginners allows you to