Design and Implementation of 3D Graphics Systems
Download or Read eBook Design and Implementation of 3D Graphics Systems PDF written by Jonas de Miranda Gomes and published by CRC Press. This book was released on 2012-08-08 with total page 352 pages. Available in PDF, EPUB and Kindle.
Author | : Jonas de Miranda Gomes |
Publisher | : CRC Press |
Total Pages | : 352 |
Release | : 2012-08-08 |
ISBN-10 | : 9781466571235 |
ISBN-13 | : 1466571233 |
Rating | : 4/5 (35 Downloads) |
Book Synopsis Design and Implementation of 3D Graphics Systems by : Jonas de Miranda Gomes
Book excerpt: This book covers the computational aspects of geometric modeling and rendering 3D scenes. Special emphasis is given to the architectural aspects of interactive graphics, geometric modeling, rendering techniques, the graphics pipeline, and the architecture of 3D graphics systems. The text describes basic 3D computer graphics algorithms and their implementation in the C language. The material is complemented by library routines for constructing graphics systems, which are available for download from the book's website.