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Game Audio Implementation
Language: en
Pages: 513
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2015-12-22 - Publisher: CRC Press

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Game Audio Implementation offers a unique practical approach to learning all about game audio. If you've always wanted to hear your sound or music in a real gam
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: MIT Press

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
Principles of Game Audio and Sound Design
Language: en
Pages: 296
Authors: Jean-Luc Sinclair
Categories: Games & Activities
Type: BOOK - Published: 2020-04-28 - Publisher: CRC Press

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Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide
The Game Audio Tutorial
Language: en
Pages: 446
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis

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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
The Game Audio Strategy Guide
Language: en
Pages: 354
Authors: Gina Zdanowicz
Categories: Technology & Engineering
Type: BOOK - Published: 2019-12-10 - Publisher: Routledge

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The Game Audio Strategy Guide is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing bo