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Teaching Mathematics Through Games
Language: en
Pages: 160
Authors: Mindy Capaldi
Categories: Education
Type: BOOK - Published: 2021-05-18 - Publisher: American Mathematical Soc.

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Active engagement is the key to learning. You want your students doing something that stimulates them to ask questions and creates a need to know. Teaching Math
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

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This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Essential Mathematics for Games and Interactive Applications
Language: en
Pages: 706
Authors: James M. Van Verth
Categories: Art
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press

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Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
The Mathematics of Games
Language: en
Pages: 0
Authors: John D. Beasley
Categories: Mathematics
Type: BOOK - Published: 2006 - Publisher: Courier Corporation

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Lucid, instructive, and full of surprises, this book examines how simple mathematical analysis can throw unexpected light on games of every type, from poker to
Mathematics Education for a New Era
Language: en
Pages: 220
Authors: Keith Devlin
Categories: Computers
Type: BOOK - Published: 2011-02-25 - Publisher: CRC Press

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Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t