Audio Programming for Interactive Games

Download or Read eBook Audio Programming for Interactive Games PDF written by Martin D. Wilde and published by Taylor & Francis. This book was released on 2004 with total page 198 pages. Available in PDF, EPUB and Kindle.
Audio Programming for Interactive Games
Author :
Publisher : Taylor & Francis
Total Pages : 198
Release :
ISBN-10 : 9780240519418
ISBN-13 : 0240519418
Rating : 4/5 (18 Downloads)

Book Synopsis Audio Programming for Interactive Games by : Martin D. Wilde

Book excerpt: This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and presentation of an interactive game soundtrack. This system is described with case studies, all source codes for which are provided on the CD-ROM.


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