Collision-Based Computing

Download or Read eBook Collision-Based Computing PDF written by Andrew Adamatzky and published by Springer Science & Business Media. This book was released on 2012-12-06 with total page 566 pages. Available in PDF, EPUB and Kindle.
Collision-Based Computing
Author :
Publisher : Springer Science & Business Media
Total Pages : 566
Release :
ISBN-10 : 9781447101291
ISBN-13 : 1447101294
Rating : 4/5 (91 Downloads)

Book Synopsis Collision-Based Computing by : Andrew Adamatzky

Book excerpt: Collision-Based Computing presents a unique overview of computation with mobile self-localized patterns in non-linear media, including computation in optical media, mathematical models of massively parallel computers, and molecular systems. It covers such diverse subjects as conservative computation in billiard ball models and its cellular-automaton analogues, implementation of computing devices in lattice gases, Conway's Game of Life and discrete excitable media, theory of particle machines, computation with solitons, logic of ballistic computing, phenomenology of computation, and self-replicating universal computers. Collision-Based Computing will be of interest to researchers working on relevant topics in Computing Science, Mathematical Physics and Engineering. It will also be useful background reading for postgraduate courses such as Optical Computing, Nature-Inspired Computing, Artificial Intelligence, Smart Engineering Systems, Complex and Adaptive Systems, Parallel Computation, Applied Mathematics and Computational Physics.


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