Computer Games and Technical Communication

Download or Read eBook Computer Games and Technical Communication PDF written by Jennifer deWinter and published by Routledge. This book was released on 2016-05-23 with total page 352 pages. Available in PDF, EPUB and Kindle.
Computer Games and Technical Communication
Author :
Publisher : Routledge
Total Pages : 352
Release :
ISBN-10 : 9781317162605
ISBN-13 : 1317162609
Rating : 4/5 (05 Downloads)

Book Synopsis Computer Games and Technical Communication by : Jennifer deWinter

Book excerpt: Taking as its point of departure the fundamental observation that games are both technical and symbolic, this collection investigates the multiple intersections between the study of computer games and the discipline of technical and professional writing. Divided into five parts, Computer Games and Technical Communication engages with questions related to workplace communities and gamic simulations; industry documentation; manuals, gameplay, and ethics; training, testing, and number crunching; and the work of games and gamifying work. In that computer games rely on a complex combination of written, verbal, visual, algorithmic, audio, and kinesthetic means to convey information, technical and professional writing scholars are uniquely poised to investigate the intersection between the technical and symbolic aspects of the computer game complex. The contributors to this volume bring to bear the analytic tools of the field to interpret the roles of communication, production, and consumption in this increasingly ubiquitous technical and symbolic medium.


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