Developing Video Game Literacy in the EFL Classroom
Download or Read eBook Developing Video Game Literacy in the EFL Classroom PDF written by Roger Dale Jones and published by Narr Francke Attempto Verlag. This book was released on 2018-07-16 with total page 364 pages. Available in PDF, EPUB and Kindle.
Author | : Roger Dale Jones |
Publisher | : Narr Francke Attempto Verlag |
Total Pages | : 364 |
Release | : 2018-07-16 |
ISBN-10 | : 9783823392484 |
ISBN-13 | : 3823392484 |
Rating | : 4/5 (84 Downloads) |
Book Synopsis Developing Video Game Literacy in the EFL Classroom by : Roger Dale Jones
Book excerpt: Video games are a major source of contact to English language and culture, and the need to develop critical video game competency is high. This text presents reasons for (and defines) video game literacy for the English as a foreign language classroom as well as empirical research which covers problems and potentials of game topics in the classroom. This book offers as a result of the theoretical and empirical research countless ideas for task and material design, teacher education, theoretical and conceptual development of video game literacy and impulses for future empirical research.