Fusion of Smart, Multimedia and Computer Gaming Technologies

Download or Read eBook Fusion of Smart, Multimedia and Computer Gaming Technologies PDF written by Dharmendra Sharma and published by Springer. This book was released on 2015-02-11 with total page 214 pages. Available in PDF, EPUB and Kindle.
Fusion of Smart, Multimedia and Computer Gaming Technologies
Author :
Publisher : Springer
Total Pages : 214
Release :
ISBN-10 : 9783319146454
ISBN-13 : 3319146459
Rating : 4/5 (54 Downloads)

Book Synopsis Fusion of Smart, Multimedia and Computer Gaming Technologies by : Dharmendra Sharma

Book excerpt: This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: ·Smart Gamification and Smart Serious Games. ·Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. ·Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. ·Evaluation of Student Knowledge using an e-Learning Framework. ·The iTEC Eduteka. ·3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. ·Fusion of multimedia and mobile technology in audio guides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies.


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