Godot Engine Game Development Projects

Download or Read eBook Godot Engine Game Development Projects PDF written by Chris Bradfield and published by Packt Publishing Ltd. This book was released on 2018-06-29 with total page 292 pages. Available in PDF, EPUB and Kindle.
Godot Engine Game Development Projects
Author :
Publisher : Packt Publishing Ltd
Total Pages : 292
Release :
ISBN-10 : 9781788836425
ISBN-13 : 1788836421
Rating : 4/5 (25 Downloads)

Book Synopsis Godot Engine Game Development Projects by : Chris Bradfield

Book excerpt: A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of developing cross-platform games Leverage Godot’s node and scene system to design robust, reusable game objects Integrate Blender easily and efficiently with Godot to create powerful 3D games Book Description Godot Engine Game Development Projects is an introduction to the Godot game engine and its new 3.0 version. Godot 3.0 brings a large number of new features and capabilities that make it a strong alternative to expensive commercial game engines. For beginners, Godot offers a friendly way to learn game development techniques, while for experienced developers it is a powerful, customizable tool that can bring your visions to life. This book consists of five projects that will help developers achieve a sound understanding of the engine when it comes to building games. Game development is complex and involves a wide spectrum of knowledge and skills. This book can help you build on your foundation level skills by showing you how to create a number of small-scale game projects. Along the way, you will learn how Godot works and discover important game development techniques that you can apply to your projects. Using a straightforward, step-by-step approach and practical examples, the book will take you from the absolute basics through to sophisticated game physics, animations, and other techniques. Upon completing the final project, you will have a strong foundation for future success with Godot 3.0. What you will learn Get started with the Godot game engine and editor Organize a game project Import graphical and audio assets Use Godot’s node and scene system to design robust, reusable game objects Write code in GDScript to capture input and build complex behaviors Implement user interfaces to display information Create visual effects to spice up your game Learn techniques that you can apply to your own game projects Who this book is for Godot Engine Game Development Projects is for both new users and experienced developers, who want to learn to make games using a modern game engine. Some prior programming experience in C and C++ is recommended.


Godot Engine Game Development Projects Related Books

Godot Engine Game Development Projects
Language: en
Pages: 292
Authors: Chris Bradfield
Categories: Computers
Type: BOOK - Published: 2018-06-29 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

A project based guides to learn animation, advanced shaders, environments, particle rendering, and networked games with Godot 3.0 Key Features Learn the art of
Godot Engine Game Development in 24 Hours, Sams Teach Yourself
Language: en
Pages: 701
Authors: Ariel Manzur
Categories: Computers
Type: BOOK - Published: 2018-03-13 - Publisher: Sams Publishing

DOWNLOAD EBOOK

In just 24 sessions of one hour or less, this guide will help you create great 2D and 3D games for any platform with the 100% free Godot 3.0 game engine. Its st
GD Script
Language: en
Pages: 114
Authors: Marijo Trkulja
Categories:
Type: BOOK - Published: 2019-08-19 - Publisher:

DOWNLOAD EBOOK

Complete book format tutorial for GD Script. GD Script is Godot game engine's main script. Are you creating a new game? Are you Godot game developer? Do you wan
Beginning Game Development with Godot
Language: en
Pages: 366
Authors: Maithili Dhule
Categories: Computers
Type: BOOK - Published: 2021-12-18 - Publisher: Apress

DOWNLOAD EBOOK

Learn the fundamentals of Godot by diving headfirst into creating a 2D platformer from scratch. This book is a hands-on, practical guide to developing 2D games
CRYENGINE Game Development Blueprints
Language: en
Pages: 322
Authors: Richard Gerard Marcoux III
Categories: Computers
Type: BOOK - Published: 2015-08-28 - Publisher: Packt Publishing Ltd

DOWNLOAD EBOOK

Perfect the art of creating CRYENGINE games through exciting, hands-on game development projects About This Book Create CRYENGINE games from scratch with CRYENG