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Introduction to Game Physics with Box2D
Language: en
Pages: 261
Authors: Ian Parberry
Categories: Computers
Type: BOOK - Published: 2017-09-29 - Publisher: CRC Press

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Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and
Introduction to Game Physics with Box2D
Language: en
Pages: 277
Authors: Ian Parberry
Categories: Computers
Type: BOOK - Published: 2017-09-29 - Publisher: CRC Press

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Written by a pioneer of game development in academia, Introduction to Game Physics with Box2D covers the theory and practice of 2D game physics in a relaxed and
Box2d for Flash Games
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Type: BOOK - Published: 2012-11-23 - Publisher: Packt Publishing Ltd

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This book is a step by step guide to create games with Box2D explained in a simple and friendly way. Are you familiar with ActionScript3 and want to explore the
Physics for Game Developers
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By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer game
Learning Cocos2D
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Build the Next Great iOS Game with Cocos2D! Cocos2D is the powerhouse framework behind some of the most popular games in the App Store. If you’ve played Tiny