Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Download or Read eBook Learning and Collaboration Technologies: Games and Virtual Environments for Learning PDF written by Panayiotis Zaphiris and published by Springer Nature. This book was released on 2021-07-03 with total page 360 pages. Available in PDF, EPUB and Kindle.
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Author :
Publisher : Springer Nature
Total Pages : 360
Release :
ISBN-10 : 9783030779436
ISBN-13 : 3030779432
Rating : 4/5 (36 Downloads)

Book Synopsis Learning and Collaboration Technologies: Games and Virtual Environments for Learning by : Panayiotis Zaphiris

Book excerpt: This two-volume set LNCS 12784 and 12785 constitutes the refereed proceedings of the 8th International Conference on Learning and Collaboration Technologies, LCT 2021, held as Part of the 23rd International Conference, HCI International 2021, which took place in July 2021. Due to COVID-19 pandemic the conference was held virtually. The total of 1276 papers and 241 posters included in the 39 HCII 2021 proceedings volumes was carefully reviewed and selected from 5222 submissions. The papers of LCT 2021, Part II, focus on Games and Gamification in Learning; Chatbots in Learning; AR, VR and Robots in Learning.


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