Mathematics for Game Developers

Download or Read eBook Mathematics for Game Developers PDF written by Christopher Tremblay and published by Course Technology. This book was released on 2004 with total page 658 pages. Available in PDF, EPUB and Kindle.
Mathematics for Game Developers
Author :
Publisher : Course Technology
Total Pages : 658
Release :
ISBN-10 : UOM:39015059310220
ISBN-13 :
Rating : 4/5 (20 Downloads)

Book Synopsis Mathematics for Game Developers by : Christopher Tremblay

Book excerpt: The author introduces the major branches of mathematics that are essential for game development and demonstrates the applications of these concepts to game programming.


Mathematics for Game Developers Related Books

Mathematics for Game Developers
Language: en
Pages: 658
Authors: Christopher Tremblay
Categories: Computer games
Type: BOOK - Published: 2004 - Publisher: Course Technology

DOWNLOAD EBOOK

The author introduces the major branches of mathematics that are essential for game development and demonstrates the applications of these concepts to game prog
3D Math Primer for Graphics and Game Development, 2nd Edition
Language: en
Pages: 848
Authors: Fletcher Dunn
Categories: Computers
Type: BOOK - Published: 2011-11-02 - Publisher: CRC Press

DOWNLOAD EBOOK

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practica
Essential Mathematics for Games and Interactive Applications
Language: en
Pages: 706
Authors: James M. Van Verth
Categories: Art
Type: BOOK - Published: 2008-05-19 - Publisher: CRC Press

DOWNLOAD EBOOK

Essential Mathematics for Games and Interactive Applications, 2nd edition presents the core mathematics necessary for sophisticated 3D graphics and interactive
Beginning Math and Physics for Game Programmers
Language: en
Pages: 508
Authors: Wendy Stahler
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders

DOWNLOAD EBOOK

Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly soph
Mathematics for 3D Game Programming and Computer Graphics
Language: en
Pages:
Authors: Eric Lengyel
Categories:
Type: BOOK - Published: 2020-08 - Publisher:

DOWNLOAD EBOOK

Sooner or later, all game programmers run into coding issues that require an understanding of mathematics or physics concepts such as collision detection, 3D ve