Performativity in Art, Literature, and Videogames

Download or Read eBook Performativity in Art, Literature, and Videogames PDF written by Darshana Jayemanne and published by Springer. This book was released on 2017-07-12 with total page 330 pages. Available in PDF, EPUB and Kindle.
Performativity in Art, Literature, and Videogames
Author :
Publisher : Springer
Total Pages : 330
Release :
ISBN-10 : 9783319544519
ISBN-13 : 3319544519
Rating : 4/5 (19 Downloads)

Book Synopsis Performativity in Art, Literature, and Videogames by : Darshana Jayemanne

Book excerpt: This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an interdisciplinary exploration of performative motifs in Western art and literary history, the book shows the importance of framing devices in orienting audiences’ experience of art. The frame, as a site of paradox, links the book’s discussion of theory with close readings of texts, which include artworks, books and videogames. The resulting method is interdisciplinary in scope and will be of use to researchers interested in the performative aspects of gaming, art, digital storytelling and nonlinear narrative.


Performativity in Art, Literature, and Videogames Related Books

Performativity in Art, Literature, and Videogames
Language: en
Pages: 330
Authors: Darshana Jayemanne
Categories: Social Science
Type: BOOK - Published: 2017-07-12 - Publisher: Springer

DOWNLOAD EBOOK

This book modifies the concept of performativity with media theory in order to build a rigorous method for analyzing videogame performances. Beginning with an i
The Performance of Video Games
Language: en
Pages: 231
Authors: Kelly I. Aliano
Categories: Games & Activities
Type: BOOK - Published: 2022-10-27 - Publisher: McFarland

DOWNLOAD EBOOK

When viewed through the context of an interactive play, a video game player fulfills the roles of both actor and spectator, watching and influencing a game's st
Video Games as Art
Language: en
Pages: 124
Authors: Frank G. Bosman
Categories: History
Type: BOOK - Published: 2022-11-07 - Publisher: Walter de Gruyter GmbH & Co KG

DOWNLOAD EBOOK

Video games are a relative late arrival on the cultural stage. While the academic discipline of game studies has evolved quickly since the nineties of the last
Gaming and the Arts of Storytelling
Language: en
Pages: 144
Authors: Darshana Jayemanne
Categories: Philosophy
Type: BOOK - Published: 2019-07-12 - Publisher: MDPI

DOWNLOAD EBOOK

This book examines the notion of storytelling in videogames. This topic allows new perspectives on the enduring problem of narrative in digital games, while als
Representations of Poverty in Videogames
Language: en
Pages: 168
Authors: Adam Crowley
Categories: Social Science
Type: BOOK - Published: 2022-05-31 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern