Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds

Download or Read eBook Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds PDF written by Mohd Fairuz Shiratuddin and published by Lulu.com. This book was released on 2008-12-30 with total page 617 pages. Available in PDF, EPUB and Kindle.
Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds
Author :
Publisher : Lulu.com
Total Pages : 617
Release :
ISBN-10 : 9781435756427
ISBN-13 : 1435756428
Rating : 4/5 (27 Downloads)

Book Synopsis Virtual Architecture: Modeling and Creation of Real-Time 3D Interactive Worlds by : Mohd Fairuz Shiratuddin

Book excerpt: This book was written to support the development of art assets and virtual environments for Serious Games and Architectural Visualization. It caters to those who do not have any experience with 3D modeling, texturing and scene building in a real-time virtual environment. This book focuses on utilizing Autodesk's 3DS Max as the 3D modeling tool, Allegorithmic's MapZone as the texture creation tool, and Terathon's C4 Engineas the real-time virtual environment scene builder. Many of the chapters in thisbook were written independent of one another to allow students to explore, and use their creativity and imagination in creating theirown virtual environments.


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