Virtual Storytelling. Using Virtual Reality Technologies for Storytelling

Download or Read eBook Virtual Storytelling. Using Virtual Reality Technologies for Storytelling PDF written by Gérard Subsol and published by Springer Science & Business Media. This book was released on 2005-11-24 with total page 292 pages. Available in PDF, EPUB and Kindle.
Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Author :
Publisher : Springer Science & Business Media
Total Pages : 292
Release :
ISBN-10 : 9783540305118
ISBN-13 : 3540305114
Rating : 4/5 (18 Downloads)

Book Synopsis Virtual Storytelling. Using Virtual Reality Technologies for Storytelling by : Gérard Subsol

Book excerpt: The 1st International Conference on Virtual Storytelling took place on September 27–28, 2001, in Avignon (France) in the prestigious Popes’ Palace. Despite the tragic events of September 11 that led to some last-minute cancellations, nearly 100 people from 14 different countries attended the 4 invited lectures given by international experts, the 13 scientific talks and the 6 scientific demonstrations. Virtual Storytelling 2003 was held on November 20–21, 2003, in Toulouse (France) in the Modern and Contemporary Art Museum “Les Abattoirs.” One hundred people from 17 different countries attended the conference composed of 3 invited lectures, 16 scientific talks and 11 posters/demonstrations. Since autumn 2003, there has been strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Storytelling and TIDSE (Technologies for Interactive Digital Storytelling and Entertainment). Thus the conference chairs of TIDSE and Virtual Storytelling decided to establish a 2 year turnover for both conferences and to join the respective organizers in the committees. For the third edition of Virtual Storytelling, the Organization Committee chose to extend the conference to 3 days so that more research work and applications could be be presented, to renew the Scientific and Application Board, to open the conference to new research or artistic communities, and to call for the submission of full papers and no longer only abstracts so as to make a higher-level selection.


Virtual Storytelling. Using Virtual Reality Technologies for Storytelling Related Books

Virtual Storytelling. Using Virtual Reality Technologies for Storytelling
Language: en
Pages: 292
Authors: Gérard Subsol
Categories: Computers
Type: BOOK - Published: 2005-11-24 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

The 1st International Conference on Virtual Storytelling took place on September 27–28, 2001, in Avignon (France) in the prestigious Popes’ Palace. Despite
Storytelling for Virtual Reality
Language: en
Pages: 346
Authors: John Bucher
Categories: Art
Type: BOOK - Published: 2017-07-06 - Publisher: Taylor & Francis

DOWNLOAD EBOOK

Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the
Virtual Storytelling; Using Virtual Reality Technologies for Storytelling
Language: en
Pages: 243
Authors: Olivier Balet
Categories: Computers
Type: BOOK - Published: 2003-11-04 - Publisher: Springer Science & Business Media

DOWNLOAD EBOOK

This book constitutes the refereed proceedings of the Second International Conference on Virtual Storytelling, ICVS 2003, held in Toulouse, France in November 2
Between Worlds
Language: en
Pages: 270
Authors: Skip Brittenham
Categories: Young Adult Fiction
Type: BOOK - Published: 2016-08-30 - Publisher: Penguin

DOWNLOAD EBOOK

Immersive augmented reality brings this action-packed fantasy to life. The town of Eden Grove has a legend: In the center of a pine forest there is an aspen gro
Immersive Journalism as Storytelling
Language: en
Pages: 193
Authors: Turo Uskali
Categories: Social Science
Type: BOOK - Published: 2021-01-12 - Publisher: Routledge

DOWNLOAD EBOOK

This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism,