Game AI Pro 360: Guide to Movement and Pathfinding
Download or Read eBook Game AI Pro 360: Guide to Movement and Pathfinding PDF written by Steve Rabin and published by CRC Press. This book was released on 2019-09-10 with total page 315 pages. Available in PDF, EPUB and Kindle.
Author | : Steve Rabin |
Publisher | : CRC Press |
Total Pages | : 315 |
Release | : 2019-09-10 |
ISBN-10 | : 9780429621826 |
ISBN-13 | : 0429621825 |
Rating | : 4/5 (26 Downloads) |
Book Synopsis Game AI Pro 360: Guide to Movement and Pathfinding by : Steve Rabin
Book excerpt: Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient single source anthology covering movement and pathfinding in game AI. This volume is complete with articles by leading game AI programmers that explore better ways to smooth paths, avoid obstacles, and navigate 3D space with cutting-edge techniques. Key Features Provides real-life case studies of game AI in published commercial games Material by top developers and researchers in Game AI Downloadable demos and/or source code available online