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Game Architecture and Design
Language: en
Pages: 964
Authors: Andrew Rollings
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders Publishing

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A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and off
Game Programming Patterns
Language: en
Pages: 353
Authors: Robert Nystrom
Categories: Computers
Type: BOOK - Published: 2014-11-03 - Publisher: Genever Benning

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The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Gam
Game Architecture and Design
Language: en
Pages: 968
Authors: Andrew Rollings
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders Publishing

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A guide to computer game design, architecture, and management explores the application of design principles, shares the experiences of game programmers, and off
Game Engine Architecture, Third Edition
Language: en
Pages: 1240
Authors: Jason Gregory
Categories: Computers
Type: BOOK - Published: 2018-07-20 - Publisher: CRC Press

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In this new and improved third edition of the highly popular Game Engine Architecture, Jason Gregory draws on his nearly two decades of experience at Midway, El
The Art of Game Design
Language: en
Pages: 604
Authors: Jesse Schell
Categories: Computers
Type: BOOK - Published: 2014-11-06 - Publisher: CRC Press

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Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design