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Language: en
Pages: 456
Pages: 456
Type: BOOK - Published: 1975 - Publisher: John Wiley & Sons
Textbook on the theoretics, design and applications of gaming-simulation in the social sciences - covers contemporary problems of learning and communication, si
Language: en
Pages: 468
Pages: 468
Type: BOOK - Published: 2005-08-10 - Publisher: Routledge
James S. Coleman was one of a distinguished generation of sociology students who passed through the Columbia Sociology Department in the 1940s and `50s. This bo
Language: en
Pages: 432
Pages: 432
Type: BOOK - Published: 2007 - Publisher: Eburon Uitgeverij B.V.
45 edited articles, originally presented at the 38th edition of the International Simulation and Gaming Association conference 2007.
Language: en
Pages: 309
Pages: 309
Type: BOOK - Published: 2022-01-03 - Publisher: Springer Nature
This book is a collection of research articles that deal with three aspects of simulation and gaming for social design: (1) Theory and methodology, including ga
Language: en
Pages: 72
Pages: 72
Type: BOOK - Published: 2021-01-15 - Publisher: Springer Nature
This book is written for teacher educators who are looking for strategies to teach a foreign or second language in a more meaningful way whilst applying active