Learning C# Programming with Unity 3D Second Edition
Author | : Alex Okita |
Publisher | : A K PETERS |
Total Pages | : 672 |
Release | : 2019 |
ISBN-10 | : 1138336823 |
ISBN-13 | : 9781138336827 |
Rating | : 4/5 (23 Downloads) |
Book excerpt: "For the novice game programmer with no experience with any programming languages. Covers how C# is used to make a game in Unity3D. Interactive examples give C# code meaning. As more complex aspects of C# are explained the interactivity of example games gains depth. Common programming tasks are taught by way of making a game. Thereader will understand how to read and apply C# in Unity3D and apply that knowledge to other development environments that use C#. New to this edition: includes latest C# functionality and feratures; new tips and tricks oo tuples, pattern matching, out variables, local functions, binary laterals, digit separators, null propagator reduces, etc. Key Features Provides a starting point for the first time programmer Examples enable the reader to eventually write a game using Unity 3D Learn to read and understand documentation and the Unity 3D API"--