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Pages: 318
Authors: Johannes Fürnkranz
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The mind-set that has dominated the history of computer game playing relies on straightforward exploitation of the available computing power. The fact that a ma
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Type: BOOK - Published: 2021-01-19 - Publisher: No Starch Press

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A hands-on, application-based introduction to machine learning and artificial intelligence (AI) that guides young readers through creating compelling AI-powered
Deep Learning and the Game of Go
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Authors: Kevin Ferguson
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Summary Deep Learning and the Game of Go teaches you how to apply the power of deep learning to complex reasoning tasks by building a Go-playing AI. After expos
Learning to Play
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In this textbook the author takes as inspiration recent breakthroughs in game playing to explain how and why deep reinforcement learning works. In particular he
Playing Smart
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THE FUTURE OF GAME DESIGN IN THE AGE OF AI: Can games measure intelligence? And how will artificial intelligence inform games of the future? In Playing Smart, J