The Boost Graph Library

Download or Read eBook The Boost Graph Library PDF written by Jeremy G. Siek and published by Pearson Education. This book was released on 2001-12-20 with total page 465 pages. Available in PDF, EPUB and Kindle.
The Boost Graph Library
Author :
Publisher : Pearson Education
Total Pages : 465
Release :
ISBN-10 : 9780321601612
ISBN-13 : 0321601610
Rating : 4/5 (12 Downloads)

Book Synopsis The Boost Graph Library by : Jeremy G. Siek

Book excerpt: The Boost Graph Library (BGL) is the first C++ library to apply the principles of generic programming to the construction of the advanced data structures and algorithms used in graph computations. Problems in such diverse areas as Internet packet routing, molecular biology, scientific computing, and telephone network design can be solved by using graph theory. This book presents an in-depth description of the BGL and provides working examples designed to illustrate the application of BGL to these real-world problems. Written by the BGL developers, The Boost Graph Library: User Guide and Reference Manual gives you all the information you need to take advantage of this powerful new library. Part I is a complete user guide that begins by introducing graph concepts, terminology, and generic graph algorithms. This guide also takes the reader on a tour through the major features of the BGL; all motivated with example problems. Part II is a comprehensive reference manual that provides complete documentation of all BGL concepts, algorithms, and classes. Readers will find coverage of: Graph terminology and concepts Generic programming techniques in C++ Shortest-path algorithms for Internet routing Network planning problems using the minimum-spanning tree algorithms BGL algorithms with implicitly defined graphs BGL Interfaces to other graph libraries BGL concepts and algorithms BGL classes–graph, auxiliary, and adaptor Groundbreaking in its scope, this book offers the key to unlocking the power of the BGL for the C++ programmer looking to extend the reach of generic programming beyond the Standard Template Library.


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