Transactions on Edutainment XVI
Author | : Zhigeng Pan |
Publisher | : Springer Nature |
Total Pages | : 294 |
Release | : 2020-04-11 |
ISBN-10 | : 9783662615102 |
ISBN-13 | : 366261510X |
Rating | : 4/5 (02 Downloads) |
Book excerpt: This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The 27 papers presented in this issue were organized in topical sections named: e-learning and on-line apps; image and graphics; VR/AR; CV and AI; and animation and miscellaneous.