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Language: en
Pages: 622
Pages: 622
Type: BOOK - Published: 2019-04-30 - Publisher: Packt Publishing Ltd
The key problem with VR development is understanding how to set up a project and running it on your desktop or mobile VR device. With this book, you will not on
Language: en
Pages: 386
Pages: 386
Type: BOOK - Published: 2017-02-09 - Publisher: Addison-Wesley Professional
This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. “W
Language: en
Pages: 366
Pages: 366
Type: BOOK - Published: 2019-08-23 - Publisher: Packt Publishing Ltd
Publisher's note: This edition from 2019 is based on Unreal Engine 4 and does not make use of the most recent Unreal Engine features. A new third edition, updat
Language: en
Pages: 841
Pages: 841
Type: BOOK - Published: 2021-01-12 - Publisher: CRC Press
Description: This tutorial-based book allows readers to create a first-person game from start to finish using industry-standard (and free to student) tools of M
Language: en
Pages: 586
Pages: 586
Type: BOOK - Published: 2020-07-30 - Publisher: Packt Publishing Ltd
Explore the latest features of Unity and build VR experiences including first-person interactions, audio fireball games, 360-degree media, art gallery tours, an