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Language: en
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Type: BOOK - Published: 2022-12-30 - Publisher: Taylor & Francis
This book explores the opportunities and challenges people with disabilities experience in the context of digital games from the perspective of three related ar
Language: en
Pages: 365
Pages: 365
Type: BOOK - Published: 2023-12-18 - Publisher: Springer Nature
This collection intends to fill a long overdue research gap on the praxeological aspects of the relationships between disabilities, accessibility, and digital g
Language: en
Pages: 232
Pages: 232
Type: BOOK - Published: 2024-07-02 - Publisher: Indiana University Press
Video games are both physically and cognitively demanding--so what does that mean for those with a disability or mental illness? Though they may seem at odds, A
Language: en
Pages: 124
Pages: 124
Type: BOOK - Published: 2024-01-10 - Publisher: Taylor & Francis
Representation of Disability in Children’s Video Games looks at how children’s engagement with characters and stories in video games helps create the percep
Language: en
Pages: 198
Pages: 198
Type: BOOK - Published: 2023-12-14 - Publisher: Springer Nature
Disability Identity in Simulation Narratives considers the relationship between disability identity and simulation activities (ranging from traditional gameplay